home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
BCI NET
/
BCI NET Dec 94.iso
/
archives
/
programming
/
c
/
gcc261ud-c.lha
/
gnu
/
os-include
/
inline
/
realtime.h
< prev
next >
Wrap
C/C++ Source or Header
|
1994-09-22
|
5KB
|
177 lines
#ifndef _INLINE_REALTIME_H
#define _INLINE_REALTIME_H
#include <sys/cdefs.h>
#include <inline/stubs.h>
__BEGIN_DECLS
#ifndef BASE_EXT_DECL
#define BASE_EXT_DECL
#define BASE_EXT_DECL0 extern struct RealTimeBase * RealTimeBase;
#endif
#ifndef BASE_PAR_DECL
#define BASE_PAR_DECL
#define BASE_PAR_DECL0 void
#endif
#ifndef BASE_NAME
#define BASE_NAME RealTimeBase
#endif
BASE_EXT_DECL0
extern __inline struct Player *
CreatePlayerA (BASE_PAR_DECL struct TagItem *tagList)
{
BASE_EXT_DECL
register struct Player * _res __asm("d0");
register struct RealTimeBase *a6 __asm("a6") = BASE_NAME;
register struct TagItem *a0 __asm("a0") = tagList;
__asm __volatile ("jsr a6@(-0x2a)"
: "=r" (_res)
: "r" (a6), "r" (a0)
: "a0","a1","d0","d1", "memory");
return _res;
}
#ifndef NO_INLINE_STDARG
#define CreatePlayer(tags...) \
({ struct TagItem _tags[] = { tags }; CreatePlayerA (_tags); })
#endif /* not NO_INLINE_STDARG */
extern __inline void
DeletePlayer (BASE_PAR_DECL struct Player *player)
{
BASE_EXT_DECL
register struct RealTimeBase *a6 __asm("a6") = BASE_NAME;
register struct Player *a0 __asm("a0") = player;
__asm __volatile ("jsr a6@(-0x30)"
: /* no output */
: "r" (a6), "r" (a0)
: "a0","a1","d0","d1", "memory");
}
extern __inline BOOL
ExternalSync (BASE_PAR_DECL struct Player *player,long minTime,long maxTime)
{
BASE_EXT_DECL
register BOOL _res __asm("d0");
register struct RealTimeBase *a6 __asm("a6") = BASE_NAME;
register struct Player *a0 __asm("a0") = player;
register long d0 __asm("d0") = minTime;
register long d1 __asm("d1") = maxTime;
__asm __volatile ("jsr a6@(-0x42)"
: "=r" (_res)
: "r" (a6), "r" (a0), "r" (d0), "r" (d1)
: "a0","a1","d0","d1", "memory");
return _res;
}
extern __inline struct Conductor *
FindConductor (BASE_PAR_DECL STRPTR name)
{
BASE_EXT_DECL
register struct Conductor * _res __asm("d0");
register struct RealTimeBase *a6 __asm("a6") = BASE_NAME;
register STRPTR a0 __asm("a0") = name;
__asm __volatile ("jsr a6@(-0x4e)"
: "=r" (_res)
: "r" (a6), "r" (a0)
: "a0","a1","d0","d1", "memory");
return _res;
}
extern __inline ULONG
GetPlayerAttrsA (BASE_PAR_DECL struct Player *player,struct TagItem *tagList)
{
BASE_EXT_DECL
register ULONG _res __asm("d0");
register struct RealTimeBase *a6 __asm("a6") = BASE_NAME;
register struct Player *a0 __asm("a0") = player;
register struct TagItem *a1 __asm("a1") = tagList;
__asm __volatile ("jsr a6@(-0x54)"
: "=r" (_res)
: "r" (a6), "r" (a0), "r" (a1)
: "a0","a1","d0","d1", "memory");
return _res;
}
#ifndef NO_INLINE_STDARG
#define GetPlayerAttrs(a0, tags...) \
({ struct TagItem _tags[] = { tags }; GetPlayerAttrsA ((a0), _tags); })
#endif /* not NO_INLINE_STDARG */
extern __inline APTR
LockRealTime (BASE_PAR_DECL unsigned long lockType)
{
BASE_EXT_DECL
register APTR _res __asm("d0");
register struct RealTimeBase *a6 __asm("a6") = BASE_NAME;
register unsigned long d0 __asm("d0") = lockType;
__asm __volatile ("jsr a6@(-0x1e)"
: "=r" (_res)
: "r" (a6), "r" (d0)
: "a0","a1","d0","d1", "memory");
return _res;
}
extern __inline struct Conductor *
NextConductor (BASE_PAR_DECL struct Conductor *previousConductor)
{
BASE_EXT_DECL
register struct Conductor * _res __asm("d0");
register struct RealTimeBase *a6 __asm("a6") = BASE_NAME;
register struct Conductor *a0 __asm("a0") = previousConductor;
__asm __volatile ("jsr a6@(-0x48)"
: "=r" (_res)
: "r" (a6), "r" (a0)
: "a0","a1","d0","d1", "memory");
return _res;
}
extern __inline LONG
SetConductorState (BASE_PAR_DECL struct Player *player,unsigned long state,long time)
{
BASE_EXT_DECL
register LONG _res __asm("d0");
register struct RealTimeBase *a6 __asm("a6") = BASE_NAME;
register struct Player *a0 __asm("a0") = player;
register unsigned long d0 __asm("d0") = state;
register long d1 __asm("d1") = time;
__asm __volatile ("jsr a6@(-0x3c)"
: "=r" (_res)
: "r" (a6), "r" (a0), "r" (d0), "r" (d1)
: "a0","a1","d0","d1", "memory");
return _res;
}
extern __inline BOOL
SetPlayerAttrsA (BASE_PAR_DECL struct Player *player,struct TagItem *tagList)
{
BASE_EXT_DECL
register BOOL _res __asm("d0");
register struct RealTimeBase *a6 __asm("a6") = BASE_NAME;
register struct Player *a0 __asm("a0") = player;
register struct TagItem *a1 __asm("a1") = tagList;
__asm __volatile ("jsr a6@(-0x36)"
: "=r" (_res)
: "r" (a6), "r" (a0), "r" (a1)
: "a0","a1","d0","d1", "memory");
return _res;
}
#ifndef NO_INLINE_STDARG
#define SetPlayerAttrs(a0, tags...) \
({ struct TagItem _tags[] = { tags }; SetPlayerAttrsA ((a0), _tags); })
#endif /* not NO_INLINE_STDARG */
extern __inline void
UnlockRealTime (BASE_PAR_DECL APTR lock)
{
BASE_EXT_DECL
register struct RealTimeBase *a6 __asm("a6") = BASE_NAME;
register APTR a0 __asm("a0") = lock;
__asm __volatile ("jsr a6@(-0x24)"
: /* no output */
: "r" (a6), "r" (a0)
: "a0","a1","d0","d1", "memory");
}
#undef BASE_EXT_DECL
#undef BASE_EXT_DECL0
#undef BASE_PAR_DECL
#undef BASE_PAR_DECL0
#undef BASE_NAME
__END_DECLS
#endif /* _INLINE_REALTIME_H */